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too musch pixel-ed and grid scene inside ogulus go.

Discussion in 'VR' started by mauricito4, Oct 29, 2019.

  1. mauricito4

    mauricito4

    Joined:
    May 12, 2013
    Posts:
    120
    Hi.
    Hello...
    After deploying my first application for oculus go, I can see that this is too PIXEL SHOW, it is gridded too much, .... my question is if there is any way to solve this, for oculus GO ??

    in other words, in the unity editor it looks spectacular, but already inside the lenses, the whole scene is too broken, pixelated,
    Is there any solution?
    Thanks so much for any help.
    /
    I leave a picture of the problem.
    I have marked with white where it is more noticeable than pixels, which distort the image.
    -
    .

    upload_2019-10-29_15-31-53.png
     

    Attached Files:

  2. mauricito4

    mauricito4

    Joined:
    May 12, 2013
    Posts:
    120
    in other words .... how can I make better graphics resolution on oculus go, frome unity 2018 please ?