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Tomb Raider Level Viewer Development In Unity3D

Discussion in 'Works In Progress - Archive' started by suruz, Jan 15, 2014.

  1. suruz

    suruz

    Joined:
    Jun 4, 2011
    Posts:
    36
    Thank you very much for cool ideas. Good thing is you can already import TR2 game data like models, animations, textures, terrain map, e.g, water map using Unity Editor menu -> Create Level. Imported data is grouped into prefav container, water container, room container, object container. Also you get marked Die Zones, Climb Zones. You get connected switch and lock. You can create your own custom level inside Unity Editor rearranging those objects. You can apply GI if you want.

    Level home with GI.png

    Lara's Kichen With GI_1 comp.png

    Yes, right you said, possibilities are endless, e.g. you can develop augmented reality application using TR2 objects in Unity, Also you can create 360 VR video of your level. I want it user friendly. Developing a exporter is in my TODO list. Thank you once again for inspiring me.
     
    Develax and warthos3399 like this.
  2. Develax

    Develax

    Joined:
    Nov 14, 2017
    Posts:
    67
    Sure, if you are still passionate about this project by then.