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Resolved Toggle Oculus plugin so only included on Windows

Discussion in 'VR' started by andyz, Nov 17, 2020.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    There is a problem with VR if a multi-platform project.
    Take the Oculus plugin - I enabled it for windows, but when the project is built on Mac it complains that D3D11 is required for said plugin.
    Can't VR plugins be toggled by platform depending on support?
     
  2. Tanya_Li

    Tanya_Li

    Unity Technologies

    Joined:
    Jun 29, 2020
    Posts:
    105