I try to place my 3D object initially with an image tracker. However, my 3d object trembles. As soon as I cover the tracker and the plane tracking works my object is stable. I just tried to turn off the image tracking script in the example scene, but the image tracking still runs according to debug. Anyone have any idea how I can use image tracking to place my geometry but can switch to plane tracking as soon as it is placed?
I do something similar with the ARKit Plugin. In the GenerateImageAnchor Example I edited the UpdateImageAnchor() function. I just make a if(bShouldTracking) check with a boolean, that I toogle with an UI Button. So when I got my ImageAnchor tracked, i disable the Update Function and the WorldTracking runs on with my object staying in place... Also, because my object is standing straight up, i only track position and the y-Rotation. Maybe that help you?
It worked kind of. I'm using the visual scripting tool bolt (too stupid to code) I send an event to my system in the UpdateImageAnchor class and handle the positioning in my system.