I am placing an inputfield in 3D space. I create a canvas, make it a world space, and assign the main camera to it. We place the TMP_InputField there. Set the rotation of the canvas to 0,0,0, TMP_InputField rotation is also set to 0,0,0, it works fine. However, if I rotate either of them to rotation 90,0,0, mouse operations for input such as caret and select do not work well. After much experimentation, I think the rotation setting may be upsetting the mouse input. It is not completely inoperable, but it is clear that the behavior is not correct. I would like to position the input field horizontally as shown in the image. Text Mesh Pro 3.0.6.