Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Bug TMP_EditorResourceManager allocates every frame in Editor

Discussion in 'UGUI & TextMesh Pro' started by Kamyker, Apr 18, 2023.

  1. Kamyker


    May 14, 2013
    TMP_EditorResourceManager uses old UnityEngine.Rendering.RenderPipelineManager.endFrameRendering that converts List to array every frame (only if it's used).

    It should be replaced with endContextRendering that works the same way but doesn't allocate.