Hey, I know that it has been discussed previously, but I can't manage to make TMP_Text work with Chinese fonts - it keeps showing squares instead of letters. I merged a Chinese font with an English one and put it into my project. Whenever I create a legacy Text object in Canvas, it works perfectly fine, so I know that the problem is not in the font file itself. However, TMP_Text keeps showing squares instead of the Chinese hieroglyphs. Am I doing something wrong? The small text on the screenshots is TMP_Text, and the big one is legacy Text. P. S. I'm using Unity 2019.2.10f1 for this project, I know that this is kinda outdated, but I can't update it without breaking my project. Could it be the reason?