Not sure if this is not yet implemented, but if I swap apps and return to a Unity app, it boots from scratch rather than resuming. Anyone else get this?
Jonny, I haven't seen the bug report yet or at least it hasn't been assigned to me yet. Do you have the bug number?
Well I didn't get rejected, and it was easy for me to work around with the playerprefs. Let me retest a quick project in the latest release and I'll see if it's still a problem. I've got a feeling it only affects the watches, but I'll test on all my devices and report back here.
Yes, I tested this, it only affects the watches, it might be a difference in how it manages memory or something, but basically you have to work around with PlayerPrefs.