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Tired of Unity's cloth system....

Discussion in 'Physics' started by deduti0n, Jul 15, 2018.

  1. deduti0n

    deduti0n

    Joined:
    May 18, 2014
    Posts:
    11
    I've cloth for flags and stuff like that works perfectly. But whenever i try to set it up with a characters clothes (i'm using weights on the mesh for the character's rig), Unity bugs out and i'm getting really tired of it. Am i doing something wrong or this engine is having more problems each update?

    (Quick constraints for testing)
    cloth01.JPG

    (When i press play, strangely the mesh seems all squashed up) clothprob.JPG
    I kept the cloth part of the mesh with/without weighting and the results are always the same.
    Anyone has a solution?