Hi al Just wondering if there are any "tips" on importing assets into a current project so that I don't get errors related to scripts, shaders etc? I have read that it's best to import a new asset into an empty project to see if it causes errors within the editor and then select those items I want to use and export as a new package. As an example, I only want the prefabs and/or models inside an Asset and don't need the demo scenes, fps controller, custom scripts, etc. When importing into a current project, can I simple unselect the items that I feel I don't need in my project so that they don't cause issues? Thanks in advance!