I am interested to make asset like old school game such as half-life, cs, tomb raider, resident evil and many more. But I am bad at drawing especially picking some color detail for skin. ex: https://www.textures-resource.com/playstation/residentevildirectorscut/texture/304/ So far I can is fill a whole surface with single color (tiled) and I realized skin doesn't work like that, skin has some pattern that makes every single spot darker or brighter. some things also look like in folds of clothes, I tried with dodge/burn tool and this doesn't look good. In short, I can't pick color pattern to make it look realistic. So I need advise about detailing technique. thank you.