Hi Guys, As a Mecanim developper, one of our job is to investigate and fix bug that you guys found. Sometime the bug is not in code itself but in your game script code that setup the animation system or in the State Machine. The visual animator tool coupled with the live link feature is really great to debug your state machine but sometime it simply goes to fast and you don't see what going on. Here a small script that use the Animator recording service that can help you track down these issues. Put this script on you Animator game object and it will start to record everything that the Animator does When you hit a bug, just press the pause button to start the playback mode, open the animator tool and select your animator gameobject to start live link. Once in this mode you can play frame by frame or go to a specific frame with the slider and the tools should show you all your variables values and update the state machine to the current state of the animation.