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TinyFactory don't run in the scene or game view

Discussion in 'Project Tiny' started by marval, Mar 8, 2020.

  1. marval

    marval

    Joined:
    Jul 10, 2013
    Posts:
    46
    hi,
    TinyFactory don't run in scene and game view,
    in the same way as Tiny3D and TinyRacing!
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    212
    Yes because currently, Tiny Animation works only in dots runtime and not in hybrid.
    so it won't run in the game view.
    but if you select the game object and open the animation window you should be able to use the animation window and playback the animation.
     
  3. marval

    marval

    Joined:
    Jul 10, 2013
    Posts:
    46
    hi,
    ok, is "machine" just joints ( empty ) that rotate the mesh ( parts ) and animated in the animation tab?
    and import skinned mesh animated models?
     
  4. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    212
    Yes, correct the machine has joints that used to drive objects transform values (translation, rotation, and scale).
    but the objects are not skinned.
    if you click on Factory> Cupcake then switch to the animation window, you should be able to playback the animation clip right inside the scene view.

    upload_2020-3-8_20-6-41.png

    BTW skinned meshes are not supported yet.
    we are working to support them in the upcoming releases.
     
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