I've been tasked to output our Unity project to Web for all devices and browsers Unity's WebGL features/compatibility to my shock, is horrific. I don't know enough of either to make an infomred decision either way. Currently the project I built to WebGL, works fine on desktop, but only with certain browsers. In Android I get a warning that Unity WebGL doesnt work with Android, but after pressing ok, it partially loads the app. On iOS it says graphics apis not supported Is Project Tiny suppose to replace the build to WebGL and work better? Seems Unity have not updated anything "WebGL" in some years!