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Tiny TrackZ - Shunting Puzzle game for iOS (Mac version coming soon)

Discussion in 'Made With Unity' started by Zwilnik, Aug 14, 2015.

  1. Zwilnik

    Zwilnik

    Joined:
    Jul 22, 2014
    Posts:
    62
    Our new game Tiny TrackZ is out now on the App Store at a mere $2.99

    Tiny TrackZ

    Full Steam Ahead For Strange Flavour As Tiny TrackZ Is Released Today
    August 14th 2015 –
    First Class gamescompany,Strange Flavour, (Apple Design Award winning authors of hit games Flick Fishing, Any Landing and SlotZ Racer) have released their new game, Tiny TrackZ which is available right now on the App Store for iPhone, iPad and iPod Touch.
    Solve the railway shunting puzzles as fast as you can and in as few moves as possible - it's different every time. As you solve more puzzles, new, more challenging, special trucks will appear. Every puzzle completed rewards you by unlocking new scenery for your train set, a new truck, a new engine or even a new train set!
    Collect all 11 engines, 21 trucks and 3 train sets before we add more in!
    We also throw in a little light train spotting too - can't say fare-r than that! (sorry)
    Feel like just running some trains? Great! Starting with a simple loop, you can select your engine and trucks then run them on your very own train set. The excuse is that it's there for the kids, but, of course, we all know better!
    CEO and Lead Coder Aaron Fothergill. says "We're really proud of Tiny TrackZ. It's a project we initially started 5 years ago when we were publishing through Freeverse and had to put to one side but always wanted to do properly. I hope everyone enjoys it as much as we do!"
    Featuring music by the world renowned Fairey Brass Band (with thanks to Delta Music and Sony ATV).
    Includes Game Center leaderboards and achievements and MFi (Made For iOS) Controller compatibility.
    Tiny TrackZ is on the App Store now priced at $2.99 with no IAP so all aboard and grab yourself a copy now - https://appsto.re/gb/qpH-4.i
    Screenshots:
    iPad Retina

    http://www.strangeflavour.com//SFGames/TinyTrackz/screenshots/iPadRetina/iPadScreen1.png
    http://www.strangeflavour.com//SFGames/TinyTrackz/screenshots/iPadRetina/iPadScreen2.png
    http://www.strangeflavour.com//SFGames/TinyTrackz/screenshots/iPadRetina/iPadScreen3.png
    http://www.strangeflavour.com//SFGames/TinyTrackz/screenshots/iPadRetina/iPadScreen4.png
    http://www.strangeflavour.com//SFGames/TinyTrackz/screenshots/iPadRetina/iPadScreen5.png
    iPhone Retina
    http://www.strangeflavour.com/SFGames/TinyTrackz/screenshots/iPhone6Plus/iPhone6Screen1.png
    http://www.strangeflavour.com/SFGames/TinyTrackz/screenshots/iPhone6Plus/iPhone6Screen2.png
    http://www.strangeflavour.com/SFGames/TinyTrackz/screenshots/iPhone6Plus/iPhone6Screen3.png
    http://www.strangeflavour.com/SFGames/TinyTrackz/screenshots/iPhone6Plus/iPhone6Screen4.png
    http://www.strangeflavour.com/SFGames/TinyTrackz/screenshots/iPhone6Plus/iPhone6Screen5.png

    Strange Flavour are a small two- man games company based in the UK. Starting with the Mac games Bushfire and Airburst just after the launch of OS X, they turned full time with the start of Strange Flavour Ltd. in 2004 and a team up with their publishing partners Freeverse. After writing the game Flick Fishing on iOS it went on to become an international hit, reaching number one in the iPhone games chart and selling four million copies. Flick Fishing Free was also downloaded over 20 million times and players racked up over two thousand years of gameplay.
    Contact:
    Aaron Fothergill
    CEO/Lead Coder
    Strange Flavour Ltd.
    aaron@strangeflavour.com
    www.strangeflavour.com