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Resolved Tiny Rendering in Aspect Ratio 9:16. Cant make it work

Discussion in 'Project Tiny' started by QjOx, Jun 23, 2020.

  1. QjOx

    QjOx

    Joined:
    Oct 5, 2018
    Posts:
    10
    Hello guys, i already try everything and searched all the forum
    720 x 1280 dont work even with auto resize:
    upload_2020-6-23_1-36-34.png
    My Game Tab looks like this (correct) upload_2020-6-23_1-38-29.png
    and the game build looks like this:
    upload_2020-6-23_1-40-21.png
    What am i doing wrong?
    im quite sure that i need config something else but idk what is
     
  2. brunocoimbra

    brunocoimbra

    Joined:
    Sep 2, 2015
    Posts:
    669
    Only 16:9 is supported for now AFAIK
     
  3. QjOx

    QjOx

    Joined:
    Oct 5, 2018
    Posts:
    10
    The way to work is put RENDERING_FORCE_DIRECT in the Dots Runtime Scripting Settings
    I had excluded it before and searching the Dots & Tiny Getting Started Guide:





    upload_2020-6-24_12-51-56.png
     

    Attached Files:

  4. Silenius_

    Silenius_

    Joined:
    Oct 23, 2017
    Posts:
    14
    This works but unfortunately this will break lighting in the scene for web builds. Is there any way we can make a game for mobile users with portrait mode?
     
  5. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Silenius_ likes this.
  6. QjOx

    QjOx

    Joined:
    Oct 5, 2018
    Posts:
    10
    Yeap, thx! i saw it today. I updated and worked without it.
     
    AbdulAlgharbi and Ted_Wikman like this.