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Tiny Mixed Mode with headless Wasm Application

Discussion in 'Project Tiny' started by philtha, Jul 4, 2019.

  1. philtha

    philtha

    Joined:
    Mar 14, 2017
    Posts:
    9
    Will there be a way to load a tiny application into a normal webgl build with kind of mixed mode? The tiny runtime is only a few kb big it sounds possible to include that into other codebases isnt it? The vision is to use the heavy webgl build as a headless wasm application that runs in the background and communicates with interops to a tiny render context. Could you recommend such patchworks till tiny is fully developed? Or will there ever be interop possibilities with the old webgl version?

    Thanks in advance