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Question Tiny Camera

Discussion in 'Project Tiny' started by RoughSpaghetti3211, Feb 1, 2021.

  1. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,717
    Wondering if someone could help me understand how the camera works in the Tiny3D git example.

    I don’t see an explicitly camera conversion or a camera entity component. How is this rendering? What is the correct way to covert my camera?

    thanks in advance
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    You can check the conversion system for the camera at Packages\com.unity.tiny\Unity.Tiny.Rendering.Authoring\ConvertCamera.cs
    It should be done out of the box for you without adding any authoring component
    What is different in your camera object than the default Unity camera that we are using?
     
  3. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,717
    Ok, I was trying to debug in the editor but as the documents stated this has limited support. Seem like it all working at build time. thanks for the reply