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Bug Timeout while updating assemblies

Discussion in 'Scripting' started by MaartenB, Jul 14, 2020.

  1. MaartenB

    MaartenB

    Joined:
    Nov 6, 2014
    Posts:
    20
    Hi all,

    I'm stuck with this problem for a while already and have Google'd a lot, but unfortunately couldn't find a solution for this. Maybe one of you knows the solution to this error I'm receiving every time I'm starting the project?

    Timeout while updating assemblies:Assets/Plugins/Crazy Minnow Studio/SALSA LipSync/Plugins/SALSA-LipSync.dll (Output: C:\Users\username\AppData\Local\Temp\tmp65b239f0.tmp)
    Assets/Plugins/Crazy Minnow Studio/SALSA LipSync/Editor/SALSA-LipSync-Editor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp613bb929.tmp)
    Assets/Plugins/UMotion/Plugins/Application/UMotionApplication.dll (Output: C:\Users\username\AppData\Local\Temp\tmp47d3b5ef.tmp)
    Assets/Plugins/UMotion/Plugins/Editor/UMotionEditor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp2a24ca25.tmp)
    Packages/com.unity.analytics/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll (Output: C:\Users\username\AppData\Local\Temp\tmp58e9d64e.tmp)
    Packages/com.unity.analytics/Unity.Analytics.Tracker.dll (Output: C:\Users\username\AppData\Local\Temp\tmp4008c655.tmp)
    Packages/com.unity.analytics/Unity.Analytics.Editor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp75c108a7.tmp)
    Following assemblies were successfully updated but due to the failed ones above they were ignored (not copied to the destination folder).
    UnityEditor.Scripting.APIUpdaterLogger:WriteErrorToConsole(String, Object[])
    UnityEditorInternal.APIUpdating.APIUpdaterManager:LogTimeoutError(AssemblyUpdaterUpdateTask[])
    UnityEditorInternal.APIUpdating.APIUpdaterManager:UpdateAssemblies()
    UnityEditorInternal.APIUpdating.APIUpdaterManager: ProcessImportedAssemblies(String[])




    Thanks for helping in advance!

    - Maarten
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    9,631
    Looks like maybe that lipsync DLL isn't compatible with the version of Unity you're using, and Unity gets wedged trying to update it.

    Check if there are newer versions, or pester whoever made that DLL to make one that is Unity compatible at the version you're using it.

    ALSO: beware if it locks up halfway through updating it, the DLL could be damaged and require a fresh copy before you can successfully update.
     
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