Hi @kbukatov, could you elaborate and describe clearly your issue so that the community can get a better idea of your needs?
I’m working on short film in Unity using timeline. There is a space ship that fly forward 5 seconds than It start rotate on x axis and continue flying 5 seconds. My problem: Space ship fly 5 second and stop, than it accelerate again, start rotating and stop again. After that it accelerate and slow down till it stop. I need spaceship to fly always. How to make that in timeline mode?
change the in/out curve of the keyframes. By default its ease in and ease out. Currently you can't change the default behaviour, but you can change it after the fact