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Timeline within Timeline

Discussion in 'Timeline' started by kaven-breton, Sep 1, 2017.

  1. kaven-breton

    kaven-breton

    Joined:
    Mar 5, 2014
    Posts:
    13
    Hello guys, is it possible to play a Timeline within a Timeline? I would like to create a Timeline of an whole scene that would play some animations also created with Timeline. I can't believe this would not be possible but when I drag a Timeline into an other one it just do nothing.
     
  2. Drapan

    Drapan

    Joined:
    Apr 9, 2013
    Posts:
    14
    Add a control track and then add ControlPlayableAsset and reference the gameobject with the PlayableDirector for the other timeline, and it should do what you want (if I understood you correctly).
     
    thierry_unity likes this.
  3. kaven-breton

    kaven-breton

    Joined:
    Mar 5, 2014
    Posts:
    13
    Let's say I have a Prefab with the Main Timeline and an other Prefab with a cube animated by a Timeline (which is also a prefab).

    In the Main Timeline, I would create the ControlTrack/ControlPlayableAsset then link ... well I am confused here. None of the thing I tried worked. What should I link in Parent Object and Prefab for it to work? Maybe I just don't grasp how it should work.
     
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