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Timeline stopped at Cinemachine Virtual Camera

Discussion in 'Timeline' started by WryMim, Jan 11, 2021.

  1. WryMim

    WryMim

    Joined:
    Mar 16, 2019
    Posts:
    69
    Hi all. There is a strange problem, I can not solve it.

    In the Edit mode of the editor - everything works fine
    1.gif

    But in Play Editor mode, the Timeline ALWAYS stops at Cinemachine Virtual Camera
    2.gif

    No errors, nothing!
    Unity: 2020.1.17
    Timeline: 1.3.6
    Cinemachine: 2.6.3
     
  2. WryMim

    WryMim

    Joined:
    Mar 16, 2019
    Posts:
    69
    The problem was that other objects on the stage, there was an Animator with its Culling Mode was Cull Completely, because of this did not work
     
    Gregoryl likes this.