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Timeline Runtime Animator problem

Discussion in 'Timeline' started by Goyoman, Apr 29, 2019.

  1. Goyoman

    Goyoman

    Joined:
    Jun 16, 2015
    Posts:
    10
    Hi,

    I have a FBX with custom attributes that works fine with an AnimatorController and matching parameters.

    But inside the Timeline the object lacks an AnimatorController, preventing custom properties exposure.

    upload_2019-4-29_13-35-9.png

    If I set my AnimatorController as the controller of the Animator, it gets ignored by the animation clip running on the Timeline.

    Is there any way to recover this workflow?

    For now I'm going back to plain Transforms to pass custom information.
     
    Last edited: Apr 30, 2019
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    No, timeline is a separate system than animator controller.