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Help Wanted Timeline rotation

Discussion in 'Timeline' started by Mimiccc_, Apr 8, 2021.

  1. Mimiccc_

    Mimiccc_

    Joined:
    Mar 30, 2021
    Posts:
    3
    Hello, i'm new to using the timeline in unity. I'm having an issue when I rotate the object in a keyframe, it seems to mess up the entire sequence. Like it launches the object into the air for the previous keyframes. So its ignoring what I did previously and just decides to keep increasing the objects X or Y value depending on how I rotate it. Sorry if you don't really understand or i've explained it badly but if you do understand, do you know how to fix it?
     
  2. DavidGeoffroy

    DavidGeoffroy

    Unity Technologies

    Joined:
    Sep 9, 2014
    Posts:
    490
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