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Timeline is flooding warnings

Discussion in 'Timeline' started by elettrozero, Aug 20, 2017.

  1. elettrozero

    elettrozero

    Joined:
    Jun 19, 2016
    Posts:
    216
    Just by moving the Scene Camera these lines are flooding the console:

    Animator is not playing an AnimatorController
    UnityEngine.Animator:get_layerCount()
    Cinemachine.CinemachineStateDrivenCamera:ChooseCurrentCamera(Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:328)
    Cinemachine.CinemachineStateDrivenCamera:UpdateCameraState(Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:158)
    Cinemachine.CinemachineCore:UpdateVirtualCamera(ICinemachineCamera, Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Core/CinemachineCore.cs:175)
    Cinemachine.CinemachineBrain:UpdateVirtualCameras(UpdateFilter, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:431)
    Cinemachine.CinemachineBrain:LateUpdate() (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:391)
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,719
    Can you zip up a small project that shows this error and send it to me?
     
  3. elettrozero

    elettrozero

    Joined:
    Jun 19, 2016
    Posts:
    216
    I could not replicate the situation.