Just by moving the Scene Camera these lines are flooding the console: Animator is not playing an AnimatorController UnityEngine.Animator:get_layerCount() Cinemachine.CinemachineStateDrivenCamera:ChooseCurrentCamera(Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:328) Cinemachine.CinemachineStateDrivenCamera:UpdateCameraState(Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:158) Cinemachine.CinemachineCore:UpdateVirtualCamera(ICinemachineCamera, Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Core/CinemachineCore.cs:175) Cinemachine.CinemachineBrain:UpdateVirtualCameras(UpdateFilter, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:431) Cinemachine.CinemachineBrain:LateUpdate() (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:391)