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Question Timeline Event / Signal not working after being loaded into the scene using Async

Discussion in 'Timeline' started by Gamrek, Sep 18, 2020.

  1. Gamrek

    Gamrek

    Joined:
    Sep 28, 2010
    Posts:
    164
    Hello all,

    I have a separate scene that have a timeline which some signal/events in a scene (let's call it scene A)

    Then I have a scene B, which if I load Scene A into scene B using async method. And play the timeline, none of those events get triggered. If I disable the timeline game object and enable again. It works just fine. Any idea on how to fix this?

    [Update] Sorry, got it sorted. :)
     
    Last edited: Sep 18, 2020