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Timeline + Cinemachine?

Discussion in 'Cinemachine' started by Hercull, Nov 27, 2017.

  1. Hercull

    Hercull

    Joined:
    Aug 28, 2017
    Posts:
    42
    Hi Guys,

    I want to create a little cinematic for my platform 2d and I see I need to use Timeline to do the job.

    I see a tutorial with only Timeline to create the cinematic and its work well, my question is why use Cinemachine if Timeline can do the job, what is interesting to add Cinemachine with Timeline?

    TY
     
  2. Hercull

    Hercull

    Joined:
    Aug 28, 2017
    Posts:
    42
  3. Adam_Myhill

    Adam_Myhill

    Joined:
    Dec 22, 2016
    Posts:
    342
    Hi @Hercull Timeline and Cinemachine are different systems which work really well together.

    Timeline is a sequencing tool. We like to call it an 'orchestrate anything in Unity' environment, where you can animate things over time.

    Cinemachine is a camera system, which gives you a lot of control for creating camera movements and behaviours - not just for cutscenes and cinematics but for gameplay too.

    Timeline and Cinemachine work really nicely together where Timeline handles the 'time' part and Cinemachine handles the camera aspect.

    Here's a tutorial showing them both together:


    There's a lot more tutorials on Timeline and Cinemachine on YouTube. Good luck!
     
  4. Hercull

    Hercull

    Joined:
    Aug 28, 2017
    Posts:
    42
    Ty for this anwser, i undserstand now.