Hi sir, I am working with the cine machine timeline feature in Unity 2019.3.12f1. I have a character model with walk animation. When I added that to my timeline, the character model snaps back to the default start position after playing the walk animation instead of moving forward. I have enabled loop in the walk animation and dragged the animation in timeline so it automatically loops. But my character model does not move forward. It loops from the default start position. Please help.