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Timeline animations don't work with negative X scale

Discussion in 'Timeline' started by davidjefferies, Feb 27, 2018.

  1. davidjefferies

    davidjefferies

    Joined:
    Nov 27, 2012
    Posts:
    16
    If I create a timeline for an animated character and apply a negative X scale to its parent then the lower half of the skeleton is incorrect.

    Here's how it looks with a positive X scale
    Positive.PNG

    If I set the X scale for the Holder object to -1 then I get this
    Negative.PNG

    It only appears to be X that is the problem. Scaling negatively in Y or Z does what you'd expect.

    Is this known about? Are there any workarounds?