Hi, I have a prefab with Playable Director and a simple timeline, referencing objects in that prefab (both in tracks and in clips). When I instantiate the prefab, all references are lost. Is there a way to recover them or bind automatically (via script)?
If the playable director and the objects are in the same prefab, then the references should not be lost. If they are getting lost, I would recommend filing a bug so we can see the use case.