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Timeline and Navigation

Discussion in 'Timeline' started by Mario167100, Jun 6, 2020.

  1. Mario167100

    Mario167100

    Joined:
    Jul 25, 2016
    Posts:
    49
    I'm making an animated short. It's going decently, but i've recently realized that I can achieve walking animation faster by simply giving the character's a path that they follow. My question is how would you use pathfinding in the timeline?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,321
    Last edited: Jun 8, 2020
  3. Mario167100

    Mario167100

    Joined:
    Jul 25, 2016
    Posts:
    49
  4. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    It is the timeline forum :)

    There isn't really a built-in pathfinding for timeline (Timeline requires you to author the path using animation), but you may want to check out Unity Recorder (let's you record a sequence back to a clip), and/or Kinematica (figures out the best animation from motion).
     
    Last edited: Jun 8, 2020