Hey guys. I am working on a VR title using the XR Rig and wanted to know if anyone had any pointers about manipulating a Canvas rotation and position based on the point of contact. Imagine a 400 X 400 canvas with its pivot in the dead center. If I touch any corner then the UI tilts towards that corner and returns to original rotation after finger/raycast is lifted. If I touch the dead center then the UI doesn’t tilt but just pushes inward a bit and returns to original position after the finger/raycast is lifted. Now I am using the XR rig and would love to find a way to interact with just my fingers. Haven’t figured this part out yet. is is as simple as a hinge and a spring attached to the canvas with limitations on the dampen, rotation and a position? Not a noob just looking for insight and ideas.