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Tiling & Offset parameters for built-in particle shaders?

Discussion in 'Universal Render Pipeline' started by CarlCampbell, Aug 2, 2019.

  1. CarlCampbell

    CarlCampbell

    Joined:
    Dec 5, 2018
    Posts:
    3
    These used to be available for all default shaders IIRC but since a few versions ago, these are gone from particle shaders and I'm having to create Shader Graph versions of the standard shaders just in order to have access to Offset and Tiling. Is there a workaround?

    upload_2019-8-2_13-44-6.png <--- looking for these

    LWRP particle shader, no Tiling/Offset parameters:

    upload_2019-8-2_13-44-55.png
     
    Armynator and VRAI_Chris like this.