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Tileset brush set extension?

Discussion in 'Assets and Asset Store' started by givecake, Mar 29, 2014.

  1. givecake

    givecake

    Joined:
    Mar 28, 2013
    Posts:
    14
    Hi all.

    I have some texture tiles I've made, and can apply them the way I like with Blender. This takes time though, and I wondered if there was a tool for Unity, where I could use a brush to 'paint' the different textures onto a mesh? Think of the terrain brush in the Warcraft 3 editor. That allows you to paint sand and grass and things, and it does the edge and corner tiles automatically, without needing singular focus and the extra time and coordination that takes.

    Perhaps there's something in the asset store? But I couldn't find it with a cursory glance. And I'm not sure I'm using the correct keywords.
    Thanks,

    givecake
     
  2. sleepingwalrus

    sleepingwalrus

    Joined:
    Jan 6, 2013
    Posts:
    9
  3. givecake

    givecake

    Joined:
    Mar 28, 2013
    Posts:
    14
    Thanks Sleepingwalrus :)

    How do you personally apply different textures to a mesh? Paint them on? Doesn't painting always mean there will be a fading edge between different textures? Are there any other ways? hmm..