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Tilemap: Tiling Rule doesn't show in inspector

Discussion in '2D' started by Hilifrio, Feb 21, 2020.

  1. Hilifrio

    Hilifrio

    Joined:
    Feb 6, 2020
    Posts:
    10
    Hello evrybody, I'm a beginner in games development and I wanted to start creating a game using a Tile Map system. After some research I found the Tile Rule method to create a Tilemap more easily. However there is something that i don't figure out, the Tiling Rule class doesn't show in my inspector so i can't add differents Tiles to my Tile Rule and having a rule pretty useless in that way..
    I watched tutorials and I'm supposed to have a Tiling Rule component in my Tile Rule object as soon as i create it.
    There is some screen shots attached to this post, in black it's the tutorial guy's inspector and in white it is mine.
    The tutorial as been released in 2018, i don't know if it changes anything regarding the version of unity or the Tile Rule maybe.

    By the way I'm French so I'm sorry for my bad english ^^'..
    Thanks!
     

    Attached Files:

  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,319
    This script overrides the default inspector to have user-friendly and good-looking lists (what the dark version shows). My guess is that this Editor script is missing for you. You got this IsometricRuleTile from some example project, right? It likely has a folder called Editor which contains scripts called things like IsometricRuleTileEditor which you might be missing.
     
  3. Hilifrio

    Hilifrio

    Joined:
    Feb 6, 2020
    Posts:
    10
    Indeed! I suppose that some files where missing because I've reinstall the folder of the tilingRule and it worked, now I can see the Tiling rule in my Inspector TY ^^
     
  4. kimbarcelo1

    kimbarcelo1

    Joined:
    Jun 30, 2018
    Posts:
    1
    Same thing happened to me, I solved the problem by restarting unity.