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Tile Map Tilemap sorting

Discussion in '2D Experimental Preview' started by Tuni, Jul 17, 2017.

  1. Tuni

    Tuni

    Joined:
    May 24, 2013
    Posts:
    74
    Hi,

    I set the sort order in the graphic settings to a custom axis (x: 0 y: 1 z: 0). The spritere renderer components on the tilemap are still not rendered in the correct order. If the sprite is in the upper half, the sprite is rendered behind the tilemap, if it is in the lower half it is renderer over the tilemap.

    Same problem in your demo projects (TileMapExample04): http://imgur.com/a/UrwcH

    I'm using Unity 2017.2b3.

    Greetings

    Tuni
     
    Last edited: Jul 17, 2017
  2. jijianquan

    jijianquan

    Joined:
    Dec 5, 2017
    Posts:
    2
    I also got this problem,has the problem solved?
     
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