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Tilemap not visible in play mode.

Discussion in '2018.2 Beta' started by Coroknight, May 26, 2018.

  1. Coroknight

    Coroknight

    Joined:
    Jul 10, 2012
    Posts:
    26
    Hi I have a weird issue.

    Unity version Unity 2018.2.0 Beta 5.

    The built-in tilemaps will not render properly in play mode.
    However, if I switch to the scene tab and back to the game tab the tilemap will render properly.

    Edit: Also, this is using the lightweight render pipeline.

    Screenshot 1 is in edit mode. The blue boxes are my tilemap.
    Screen Shot 2018-05-26 at 11.53.55 AM.png


    Screenshot 2 is in play mode. My character is resting on top of the invisible tilemap.
    Screen Shot 2018-05-26 at 11.54.53 AM.png


    Screenshot 3 is in play mode after switching to the scene tab and back to the game tab. The tilemap is now rendered properly.
    Screen Shot 2018-05-26 at 11.55.03 AM.png
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,609
    This sounds like a bug.

    Could you please submit a bug-report, following the steps in this document:
    https://unity3d.com/unity/qa/bug-reporting

    ... and reply with the bug-report case number here, for Unity staff to pick up you report faster.
     
  3. astrokoala

    astrokoala

    Joined:
    Mar 23, 2016
    Posts:
    22
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    This issue should be fixed in b6.