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Tilemap flip issue

Discussion in '2D Experimental Preview' started by Khena_B, Aug 5, 2018.

  1. Khena_B

    Khena_B

    Joined:
    Aug 21, 2014
    Posts:
    273
    When rotated, the selected tiles don't flip properly

    Flip.gif
     
  2. dquek

    dquek

    Unity Technologies

    Joined:
    Apr 17, 2018
    Posts:
    70
    Hi there, QA here! :)

    For the mentioned issue,

    Flip Tile controls:
    Keys = Shift + " [ " and " ] "

    Rotate Tile controls:
    Keys " [ " and " ] "

    Let us know if this is the case?

    If not, let me know any more info you can provide here and I'll investigate it.
     
  3. Khena_B

    Khena_B

    Joined:
    Aug 21, 2014
    Posts:
    273
    Flip controls are shift + <>, rotation are <> for me on my keyboard using 2018.2

    So the issue is, selecting a pack of tiles and hitting < or > to rotate them once, then hittingt shift + < or > to flip them, and they don't flip properly, if not rotated they'll flip properly.
     
  4. dquek

    dquek

    Unity Technologies

    Joined:
    Apr 17, 2018
    Posts:
    70
    Hi KhenaB,

    Could you file a bug report with a small sample repro project through = Unity > Help > Report a Bug... ?

    We are looking at this issue.
     
  5. Khena_B

    Khena_B

    Joined:
    Aug 21, 2014
    Posts:
    273
    I just filed a bug report, let me know if you guys need more info, here are the steps to reproduce:

    Flip.gif