Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  3. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice

Official Tilemap Extras 1.6.3-preview for 2020.2 is now available

Discussion in '2D Experimental Preview' started by rustum, Mar 24, 2021.

  1. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
    Tilemap Extras 1.6.3-preview for 2020.2 is now available. In this release we've:
    • Updated the documentation
    • For the Prefab Brush:
      • Added pick (Users are able to pick Prefabs using the Pick tool)
      • Added tooltip for "Erase Any Objects" field
    • For PrefabBrush and GameObjectBrush, we now account for Anchor when using GetObjectsInCell in PrefabBrush and GameObjectBrush
    • For CustomRuleTileScript, we now allow Custom Rule Tile template script to be created regardless of where template script is installed (from a package or in the project)
    • Added a contribution notice in README.md and Updated Third Party Notices.md
    To install 2D Tilemap Extras:
    1. Go to Project Settings > Package Manager > Advanced Settings and make sure that Enable Pre-release Packages is checked.
    2. Select 2D Tilemap Extras in the Package Manager and hit Install.
     
    Last edited: Mar 24, 2021