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TileMap doesn't update its size when you erase an entire row or col.

Discussion in '2D' started by Dunkelheit, Jan 29, 2018.

  1. Dunkelheit


    Sep 3, 2013
    When you create a map with any size and erase it's rows or cols to reduce it's width or height sizes, the tilemap.cellBounds keep returning it's previous size.

    #1 map size (10x8)
    #2 you remove the map's rows so now the map size is (10x7)
    #3 map.cellBounds returns (10x8) instead of 10x7

    How to fix that or is there another way to get the map size?