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Tilemap disappearing on scene load

Discussion in '2D' started by Deleted User, Aug 8, 2019.

  1. Deleted User

    Deleted User

    Guest

    What happens is that when my generation code is placed anywhere outside the start method and I call it, the tilemap disappears when I load the scene even if I call the method with the code. I was thinking about having the code in the start method but then it conflicts when the scene reloads it regenerates the map entirely. Any thoughts greatly appreciated.