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Tilemap changes nearby threads also

Discussion in '2D' started by anilo, Mar 15, 2018.

  1. anilo

    anilo

    Joined:
    Feb 7, 2013
    Posts:
    31
    I am trying to figure out how Tilemap works using the 2dGameKit and I just can't wrap my head around it.

    Whenever I change one tile it changes 4 other neighboring tile around it.

    How am I supposed to have any control over level design if changing one tile changing 4 others around it?