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TiledMap issue

Discussion in 'World Building' started by Bagazi, Oct 3, 2019.

  1. Bagazi

    Bagazi

    Joined:
    Apr 18, 2018
    Posts:
    611
    I used Unity tiledmap2d to make a game map, now I cant save the palette information (rotation) . I can modify the rotation of the tile in tile Editor and the result is right,but when I exit the palette ,the rotation will be set back as before,how can I save my operation?( The "2" tiles was duplicated from "1",just for flip)
     

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