I have a isometric tilemap and a corresponding tile palette. When I place my tiles in the tile palette windows, the position seems wierd... Am I doing something wrong ?
The rendering order of the Sprites in the Tile Palette could be wrong. Could you share the settings of the TilemapRenderer for your Tile Palette asset? You can access this by entering into the Prefab mode for your Tile Palette asset and locating the TilemapRenderer component while in that view.