My tile palatte looks like this when I move the tilemap in. Anyone got any ideas? It is not just this, but the other tilemaps I have too. I have tried PSD and PSB formats.
Sorry about this, there will be a bug fix for this in a future Unity version. This looks like it is related to this thread: https://forum.unity.com/threads/isometric-tile-palette-render-issue.658429/ where the TilemapRenderer has issues with 2D Animation.