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Tile Map size in game mode

Discussion in '2D' started by DaniCCardenas, Apr 15, 2020.

  1. DaniCCardenas

    DaniCCardenas

    Joined:
    Apr 15, 2020
    Posts:
    3
    Hi, I am newie in Unity. I'm starting my first 2D project and Tile maps. I did an exelent tutorial abot how I can crete my own tilemap. I downloaded an example free tilemap template whit tile size 16*16 for each tile.

    All looks ok and I can build my map well, but then, when I test in game mode, all tiles looks very big in the game!! remeber there is 16* 16 tiles.

    Maybe I can't explain as well as I liked cause my english level is not very good, but you can see in the image.

    What it's happening?

    Thanks,
    Dani.
     

    Attached Files:

  2. Derekloffin

    Derekloffin

    Joined:
    Mar 14, 2018
    Posts:
    322
    My guess is you probably have the unit size of one of your sprites (player or tile) left at the default 100 per unit. Assuming that is the case, find the original sprites and just modify that setting to be the appropriate one.
     
  3. DaniCCardenas

    DaniCCardenas

    Joined:
    Apr 15, 2020
    Posts:
    3
    I change unit size in tiles and it looks more better!
    Thanks.