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Tile Map Tile map graphical glitch bug (2019.1.0f1)

Discussion in '2D Experimental Preview' started by Brogan89, Apr 27, 2019.

  1. Brogan89

    Brogan89

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    I'm experiencing a weird graphical glitch when trying to create a tile map as shown below:

    When I first see it happen I thought it might of been a caching issue so rebuilt Library folder which worked. But then it happened again and tried the same fix but it didn't work. So I'm quite confused on what is happening now.

    I created a new project and the issue wasn't present at all. So something in my project is causing this but I don't know what. There are also no errors in the console to give me some kind of clue.

    If anyone has any ideas please let me know.
    Thanks.

    EDIT: related to thread https://forum.unity.com/threads/isometric-tile-palette-render-issue.658429/
     
    Last edited: Apr 27, 2019
  2. teh1person0

    teh1person0

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    Please help! I have the exact same issue. I exported a new png of my tilemap and now everything is broken like the above users. I have no idea what happened. But now I can't even make new tile palettes without this glitch in this project. Help!!

    EDIT: Like the above user said, this is definitely related to using the 2D animation package. Is there any idea on when this will be fixed or should I just take all my animations out of the game?
     
  3. Brogan89

    Brogan89

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    No idea, its in the hands of the Unity gods now. We must keep our faith.
     
  4. jaco_kok

    jaco_kok

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    I have the same issue.
     
  5. ChuanXin

    ChuanXin

    Unity Technologies

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    This will be fixed in Unity 2019.1.2f1 and in Unity 2019.2.0a15.
     
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  6. ChuanXin

    ChuanXin

    Unity Technologies

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    Sorry, due to a miscommunication, the actual Unity 2019.1 version where it is fixed is Unity 2019.1.3f1.
     
  7. Triband

    Triband

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    Apr 30, 2016
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    This is still not fixed in Unity 2019.1.2f1

    We are completely stuck on this and really don't want to go back to 2018.
     
  8. Triband

    Triband

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    Ah sorry. It said 1.3f1. Sorry, I read wrong.
     
  9. ito123456789

    ito123456789

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    upload_2019-5-12_18-57-49.png
    I'm having a very similar (or equal) issue. 2018.3.14. Can't work because of it. I tried updating to 2018.4.0 and the problem persisted.
     
  10. ChuanXin

    ChuanXin

    Unity Technologies

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    We will get the fix in for 2018.4 as well!
     
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  11. Brogan89

    Brogan89

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    Interestingly it looks fine in linux. Using Ubuntu 18.04 and Unity 2019.1.2f2.
    Probably the first time the linux build works better than the windows version :D
    There is are null reference exceptions though,

    Code (CSharp):
    1. [Exception] NullReferenceException: Object reference not set to an instance of an object
    2. IMGUIContainer.get_layoutMeasuredWidth()    /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:76
    3.  
    4. IMGUIContainer.DoOnGUI()    /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:203
    5.  
    6. IMGUIContainer.HandleIMGUIEvent()    /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:478
    7.  
    8. IMGUIContainer.HandleIMGUIEvent()    /home/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:455
    9.  
    10. ImmediateRenderer.Draw()    /home/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderers.cs:447
    11.  
    12. UIRenderDevice.ContinueChain()    /home/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:841
    13.  
    14. UIRenderDevice.DrawChain()    /home/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:824
    15.  
    16. UIRRepaintUpdater.DrawChain()    /home/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:218
    17.  
    18. UIRRepaintUpdater.Update()    /home/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:190
    19.  
    20. VisualTreeUpdater.UpdateVisualTree()    /home/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70
    21.  
    22. Panel.Repaint()    /home/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:589
    23.  
    24. UIElementsUtility.DoDispatch()    /home/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:240
    25.  
    26. UIElementsUtility.ProcessEvent()    /home/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78
    27.  
    28. GUIUtility.ProcessEvent()    /home/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179
    29.  
     
  12. InfiniteDesign8

    InfiniteDesign8

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    same problem here
     
  13. Brogan89

    Brogan89

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    It is fixed now in latest version of Unity 2019.1.3f1
     
  14. InfiniteDesign8

    InfiniteDesign8

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    still not working 2019.1.3f1 for me...removed 2danimation preview package solved issue...after a 4hr wasted update to 2019 I had to remove said package..
     
  15. Brogan89

    Brogan89

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    i would suggest reporting a bug. Sorry can't be of any help, Unity said it should be working so it should be working
     
  16. InfiniteDesign8

    InfiniteDesign8

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    naw i reverted the project, moved on...i dont need the animation package as i still use puppet 2d
     
  17. ChuanXin

    ChuanXin

    Unity Technologies

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    Would you mind filing a report with the Unity Bug Reporter with your project? This would be helpful if your case was caused by something else instead. Thanks!