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Tiki Magic : Lost Temple Web Player

Discussion in 'Made With Unity' started by cgoran, Jul 30, 2006.

  1. cgoran

    cgoran

    Joined:
    Jun 11, 2005
    Posts:
    176
  2. Garen

    Garen

    Joined:
    Apr 24, 2006
    Posts:
    97
    I'm always exited to see your work. I like the light streams. I was thinking it might be neat to have a tree fall that would become an obsticle to get around or maybe even have part of the bridge crumble away as you cross it or something. I'm sure you have plenty of ideas for your levels already.
     
  3. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,254
    OK, I checked it out. :) I noticed a few things: the ball shadow appears on top of the light beams...not sure how you'd fix that though. The GUI elements only work on a 16:10 resolution and get squooshed on 4:3, and I'd definitely turn on anisotropic filtering for the ground textures. Other than that, it's looking really nice.

    --Eric
     
  4. BadMonkey

    BadMonkey

    Joined:
    Oct 15, 2005
    Posts:
    55
    You can control what the blob shadow gets cast on through the use of layers.

    Paul
     
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