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Threads are not enabled for this platform

Discussion in 'WebGL' started by alkaitagi, Jun 23, 2019.

  1. alkaitagi

    alkaitagi

    Joined:
    Dec 8, 2016
    Posts:
    87
    Hello everyone. After successfully compiling an empty project with a single scene with a few sprite renderers I am getting this error
    Code (CSharp):
    1. Assertion failed: 0 && "Threads are not enabled for this platform."
    when opening the build in a browser. This message (screenshots below) prompts at around 90% loading and then loading stops. I'm not having any scripts in the project, and only have UnityUI, 2DSprite and VisualStudioCode Editor packages installed so I clearly do not call any threads there. How can I fix that?
     

    Attached Files:

  2. sparrowsion

    sparrowsion

    Joined:
    Mar 3, 2019
    Posts:
    8
    Same thing (2019.3.0f3 editor on Linux) but with a 3D project. Graphics jobs disabled.