I like having options. I am confident about my programming skills and I am confident about the skills of my artist friend. I know they are not AAA quality, but I do believe they're better than Unity Free quality. Unity Free just doesn't cut it and Unity Pro is simply too expensive for me. So even if I disliked UE4, I'd still be pretty much forced down that path. If Unity wants my business beyond simple 2D games, they will need to consider an additional payment plan that is easily affordable. I cannot afford either $75/mo or $1,500. I am primarily a hobbyist but I want to move towards indie. Even if I could afford it, for less than $75/mo I can get UE4 plus Maya LT plus SpeedTree. Or for $1,500 I can get non-subscription copies of Maya LT and SpeedTree along with 12 months of UE4. Which I could easily stretch to three or four years simply by subscribing for a single month every three or four months. This does not even take into consideration any additional platforms or upgrade costs.